Much has been made of Deadpool’s success in relation to its “Hard R” rating, prophesying a future replete with profanity-and-gore-spewing superheroes. But another lesson to be gleaned by the studios is that a $200 million production budget isn’t a prerequisite for its tights-adorned blockbusters. Despite being heavily visual effects driven, Deadpool cost only $58 million to make. To put that in perspective, since 2011 only two superhero films from major studios have cost less than $120 million – Lionsgate’s Kick-Ass sequel ($28 million) and Sony’s Ghost Rider sequel ($57 million). The average budget of Marvel Studios’ nine releases in that span is just short of $180 million, per Box Office Mojo.
Below is a look at how Deadpool pulled off its paltry-budgeted effects through a series of before-and-after VFX comparisons. The pictures in the gallery come from a pair of excellent interviews over at The Art of VFX – one with an artist from Digital Domain, which handled much of the work on Colossus, and one with an artist from Atomic Fiction, which handled the freeway chase/counting bullets set pieces. The Art of VFX is a must-read for those with a practical interest in the minutiae of modern CG effects. Fx Guide’s Deadpool feature is worth checking out as well. Continue Reading ›